import Label from '../label/Label'; import BuildLabelConfig from '../utils/build/BuildLabelConfig'; export default SimpleLabel; declare namespace SimpleLabel { interface IConfig extends BuildLabelConfig.IConfig { } interface ICreatorsConfig extends BuildLabelConfig.ICreators { } interface IResetDisplayContentConfig extends Label.IResetDisplayContentConfig { } } /** * Label wrapper that builds child elements from creators and config. * @remarks Adds helpers to toggle active/hover/disable states on children. */ declare class SimpleLabel extends Label { /** * Create a simple label. * @param scene - The Scene to which this object belongs. * @param config - Label configuration or build config. * @param creators - Element creators for building label parts. */ constructor( scene: Phaser.Scene, config?: SimpleLabel.IConfig, creators?: SimpleLabel.ICreatorsConfig ); /** * Toggle active state on all children that implement setActiveState. * @param enable - True to enable the active state. * @returns This instance. */ setActiveState(enable?: boolean): this; /** * Toggle hover state on all children that implement setHoverState. * @param enable - True to enable the hover state. * @returns This instance. */ setHoverState(enable?: boolean): this; /** * Toggle disable state on all children that implement setDisableState. * @param enable - True to enable the disable state. * @returns This instance. */ setDisableState(enable?: boolean): this; }