import TickTask from './TickTask'; export default SceneUpdateTickTask; declare namespace SceneUpdateTickTask { interface IConfig extends TickTask.IConfig { /** * Scene event name to hook for ticking (e.g. "update" or "postupdate"). */ tickEventName?: string; } } /** * TickTask implementation driven by a scene update event. */ declare class SceneUpdateTickTask extends TickTask { /** * Create the task and attach it to a parent. */ constructor( parent?: Object, config?: SceneUpdateTickTask.IConfig ); }