/** * Zoom a camera around a local focus point. * * @param camera - Target camera. * @param zoom - Zoom value. * @param focusLocalX - Local focus x. * @param focusLocalY - Local focus y. */ declare function ZoomAt( camera: Phaser.Cameras.Scene2D.Camera, zoom: number, focusLocalX?: number, focusLocalY?: number ): void export default ZoomAt;