/** * Get a camera by name or return the provided camera. * * @param scene - Scene instance. * @param name - Camera name, index, or camera instance. * @returns The resolved camera. */ declare function GetCameraByName( scene: Phaser.Scene, name?: string | number | Phaser.Cameras.Scene2D.Camera ): Phaser.Cameras.Scene2D.Camera; export default GetCameraByName;