import ComponentBase from '../../../utils/componentbase/ComponentBase'; export default Recorder; declare namespace Recorder { /** * Configuration options for creating a Recorder. */ interface IConfig { } } /** * Timed command recorder. */ declare class Recorder extends ComponentBase { /** * Create a Recorder. * * @param parent - Parent scene or game object. */ constructor( parent: Phaser.Scene | Phaser.GameObjects.GameObject ); /** * Start recording. * * @param startAt - Start time. * @returns This Recorder instance. */ start(startAt?: number): this; /** * Add a recorded command. * * @param command - Command array. * @param offset - Time offset. * @returns This Recorder instance. */ addCommand( command: any[], offset?: number ): this; /** * Get recorded commands. * * @param isRef - Return by reference. * @returns Recorded command list. */ getCommands(isRef?: boolean): any[]; /** * Clear recorded commands. * * @returns This Recorder instance. */ clear(): this; /** * Pause recording. * * @returns This Recorder instance. */ pause(): this; /** * Resume recording. * * @returns This Recorder instance. */ resume(): this; /** * Stop recording. * * @returns This Recorder instance. */ stop(): this; /** * Seek recording time. * * @param time - Target time. * @returns This Recorder instance. */ seek(time: number): this; /** * Whether recording is active. */ readonly isRecording: boolean; /** * Current recording time. */ readonly now: number; /** * Set recording time scale. * * @param timeScale - Time scale value. * @returns This Recorder instance. */ setTimeScale(timeScale: number): this; /** * Recording time scale. */ timeScale: number; }