/** * Status code for idle. */ export const IDLE = 0; /** * Status code for success. */ export const SUCCESS = 1; /** * Status code for failure. */ export const FAILURE = 2; /** * Status code for running. */ export const RUNNING = 3; /** * Status code for abort. */ export const ABORT = 5; /** * Status code for error. */ export const ERROR = 9; /** * Node category for a tree. */ export const TREE = 'tree'; /** * Node category for a composite. */ export const COMPOSITE = 'composite'; /** * Node category for a decorator. */ export const DECORATOR = 'decorator'; /** * Node category for an action. */ export const ACTION = 'action'; /** * Node category for a service. */ export const SERVICE = 'service'; /** * Blackboard key used for tree state. */ export const TREE_STATE = '$state';