export default StartLoadingAnimationScene; declare namespace StartLoadingAnimationScene { /** * Callback invoked when loading completes. */ type OnLoadingCompleteCallback = ( /** * Call this function to finish and close the loading animation scene. */ finishLoading: Function, /** * Active loading animation scene. */ animationScene: Phaser.Scene ) => void; /** * Callback invoked when loading progress updates. */ type OnLoadingProgressCallback = ( /** * Current loading progress in the range of 0 to 1. */ progress: number, /** * Active loading animation scene. */ animationScene: Phaser.Scene ) => void; /** * Configuration object for starting a loading animation scene. */ interface IConfig { /** * Main scene that owns the loading process. */ mainSceen: Phaser.Scene, /** * Scene key or scene instance used as loading animation. */ animationScene: string | Phaser.Scene, /** * Optional callback fired when loading completes. */ onLoadingComplete?: OnLoadingCompleteCallback, /** * Optional callback fired on loading progress updates. */ OnLoadingProgress?: OnLoadingProgressCallback } } /** * Start a loading animation scene for the target scene loading flow. * * @param scene - Main scene that starts loading. * @param animationSceneKey - Scene key or scene instance used for animation. * @param data - Optional data passed to the animation scene. * @param onLoadingComplete - Optional callback fired when loading completes. * @param OnLoadingProgress - Optional callback fired on loading progress updates. * @returns No return value. */ declare function StartLoadingAnimationScene( scene: Phaser.Scene, animationSceneKey: string | Phaser.Scene, data?: Object, onLoadingComplete?: StartLoadingAnimationScene.OnLoadingCompleteCallback, OnLoadingProgress?: StartLoadingAnimationScene.OnLoadingProgressCallback ): void; /** * Start a loading animation scene without passing scene init data. * * @param scene - Main scene that starts loading. * @param animationSceneKey - Scene key or scene instance used for animation. * @param onLoadingComplete - Optional callback fired when loading completes. * @param OnLoadingProgress - Optional callback fired on loading progress updates. * @returns No return value. */ declare function StartLoadingAnimationScene( scene: Phaser.Scene, animationSceneKey: string | Phaser.Scene, onLoadingComplete?: StartLoadingAnimationScene.OnLoadingCompleteCallback, OnLoadingProgress?: StartLoadingAnimationScene.OnLoadingProgressCallback ): void; /** * Start a loading animation scene by configuration object. * * @param config - Loading animation scene configuration. * @returns No return value. */ declare function StartLoadingAnimationScene( config?: StartLoadingAnimationScene.IConfig ): void;