import ComponentBase from '../../utils/componentbase/ComponentBase'; export default MouseWheelScroller; declare namespace MouseWheelScroller { /** * MouseWheelScroller configuration. */ interface IConfig { /** * Focus mode or target. */ focus?: boolean | 0 | 1 | 2, /** * Scroll speed. */ speed?: number, /** * True to enable. */ enable?: boolean } namespace Events { /** * Scroll callback. */ type ScrollCallbackType = ( /** * Scroll increment. */ inc: number, /** * Target game object. */ gameObject: Phaser.GameObjects.GameObject, /** * MouseWheelScroller component. */ scroller: MouseWheelScroller ) => void; } } /** * Mouse wheel scrolling component. */ declare class MouseWheelScroller extends ComponentBase { /** * Create a MouseWheelScroller component. * @param scene - The Scene to which this component belongs. * @param config - MouseWheelScroller configuration. */ constructor( scene: Phaser.Scene, config?: MouseWheelScroller.IConfig ); /** * Set scroll speed. * @param speed - Speed value. * @returns This instance. */ setSpeed(speed: number): this; /** * Scroll speed value. */ speed: number; /** * Enable or disable scrolling. * @param enable - True to enable. * @returns This instance. */ setEnable(enable?: boolean): this; /** * True if enabled. */ enable: boolean; /** * Scroll by delta. * @param dy - Scroll delta. * @returns This instance. */ scroll(dy: number): this; }