import FullWindowRectangle from '../../../fullwindowrectangle'; export default Cover; declare namespace Cover { interface IConfig { /** * Fill color. */ color?: number, /** * Fill alpha. */ alpha?: number, } } /** * Full-window cover rectangle. */ declare class Cover extends FullWindowRectangle { /** * Create a cover rectangle. * @param scene - The Scene to which this object belongs. * @param config - Configuration options. */ constructor( scene: Phaser.Scene, config?: Cover.IConfig ); }