import Board from '../board/Board'; /** * Create a tile texture for a board. * @param board - Board instance. * @param key - Texture key. * @param fillStyle - Fill color value. * @param strokeStyle - Stroke color value. * @param lineWidth - Stroke line width. * @param lineJoin - Stroke line join style. */ export default function CreateTileTexture( board: Board, key: string, fillStyle: number | string | undefined, strokeStyle?: number | string | undefined, lineWidth?: number, lineJoin?: 'round' | 'bevel' | 'miter' ): void; /** * Create a tile texture for a board. * @param board - Board instance. * @param key - Texture key. * @param fillStyle - Fill color value. * @param strokeStyle - Stroke color value. * @param lineWidth - Stroke line width. * @param overlapGrid - True to overlap grid lines. * @param lineJoin - Stroke line join style. */ export default function CreateTileTexture( board: Board, key: string, fillStyle: number | string | undefined, strokeStyle?: number | string | undefined, lineWidth?: number, overlapGrid?: boolean, lineJoin?: 'round' | 'bevel' | 'miter' ): void;