import { TileXYType } from '../types/Position'; import Board from '../board/LogicBoard'; /** * Get a triangle-shaped tile map. * @param board - Board instance. * @param type - Triangle type. * @param height - Height in tiles. * @param out - Optional output array. * @returns Tile positions in the map. */ export default function GetTriangleMap( board: Board, type: 0 | 1, height: number, out?: TileXYType[] ): TileXYType[];