import { TileXYType } from '../types/Position'; import Board from '../board/LogicBoard'; /** * Get a hexagon-shaped tile map. * @param board - Board instance. * @param radius - Hexagon radius. * @param out - Optional output array. * @returns Tile positions in the map. */ export default function GetHexagonMap( board: Board, radius: number, out?: TileXYType[] ): TileXYType[];