export default AddViewportCoordinateProperties; declare namespace AddViewportCoordinateProperties { /** * Game object with viewport coordinate properties. */ interface PolarCoordinateGameObject extends Phaser.GameObjects.GameObject { /** * Viewport rectangle. */ vp: Phaser.Geom.Rectangle; /** * Viewport x ratio. */ vpx: number; /** * Viewport y ratio. */ vpy: number; /** * Viewport x offset. */ vpxOffset: number; /** * Viewport y offset. */ vpyOffset: number; } /** * Transform callback without offsets. */ type TransformCallbackType0 = ( /** * Viewport x ratio. */ vpx: number, /** * Viewport y ratio. */ vpy: number, /** * Viewport rectangle. */ viewport: Phaser.Geom.Rectangle, /** * Target game object. */ gameObject: Phaser.GameObjects.GameObject, ) => void; /** * Transform callback with offsets. */ type TransformCallbackType1 = ( /** * Viewport x ratio. */ vpx: number, /** * Viewport y ratio. */ vpy: number, /** * Viewport x offset. */ vpxOffset: number, /** * Viewport y offset. */ vpyOffset: number, /** * Viewport rectangle. */ viewport: Phaser.Geom.Rectangle, /** * Target game object. */ gameObject: Phaser.GameObjects.GameObject, ) => void; /** * Transform callback type. */ type TransformCallbackType = TransformCallbackType0 | TransformCallbackType1; } /** * Add viewport coordinate properties to a game object. * @param gameObject - Target game object. * @param viewport - Viewport rectangle. * @param vpx - Viewport x ratio. * @param vpy - Viewport y ratio. * @param vpxOffset - Viewport x offset. * @param vpyOffset - Viewport y offset. * @param transformCallback - Transform callback. * @returns Game object with viewport coordinate properties. */ declare function AddViewportCoordinateProperties( gameObject: Phaser.GameObjects.GameObject, viewport?: Phaser.Geom.Rectangle, vpx?: number, vpy?: number, vpxOffset?: number, vpyOffset?: number, transformCallback?: AddViewportCoordinateProperties.TransformCallbackType ): AddViewportCoordinateProperties.PolarCoordinateGameObject; /** * Add viewport coordinate properties to a game object. * @param gameObject - Target game object. * @param viewport - Viewport rectangle. * @param vpx - Viewport x ratio. * @param vpy - Viewport y ratio. * @param transformCallback - Transform callback. * @returns Game object with viewport coordinate properties. */ declare function AddViewportCoordinateProperties( gameObject: Phaser.GameObjects.GameObject, viewport?: Phaser.Geom.Rectangle, vpx?: number, vpy?: number, transformCallback?: AddViewportCoordinateProperties.TransformCallbackType ): AddViewportCoordinateProperties.PolarCoordinateGameObject; /** * Add viewport coordinate properties to a game object. * @param gameObject - Target game object. * @param viewport - Viewport rectangle. * @param transformCallback - Transform callback. * @returns Game object with viewport coordinate properties. */ declare function AddViewportCoordinateProperties( gameObject: Phaser.GameObjects.GameObject, viewport?: Phaser.Geom.Rectangle, transformCallback?: AddViewportCoordinateProperties.TransformCallbackType ): AddViewportCoordinateProperties.PolarCoordinateGameObject;