import Scale from './Scale'; /** * Scale down a game object. * @param gameObject - Target game object. * @param duration - Duration in ms. * @param orientation - Orientation mode. * @param ease - Ease name. * @param scale - Optional Scale instance. * @returns Scale instance. */ export default function ScaleDown( gameObject: Phaser.GameObjects.GameObject, duration: number, orientation?: number | string, ease?: string, scale?: Scale ): Scale;