export default AddPolarCoordinateProperties; declare namespace AddPolarCoordinateProperties { /** * Game object with polar coordinate properties. */ interface PolarCoordinateGameObject extends Phaser.GameObjects.GameObject { /** * Polar origin x. */ polarOX: number; /** * Polar origin y. */ polarOY: number; /** * Polar rotation in radians. */ polarRotation: number; /** * Polar angle in radians. */ polarAngle: number; /** * Polar radius. */ polarRadius: number; } } /** * Add polar coordinate properties to a game object. * @param gameObject - Target game object. * @param ox - Origin x. * @param oy - Origin y. * @param rotation - Rotation in radians. * @param radius - Radius value. * @returns Game object with polar properties. */ declare function AddPolarCoordinateProperties( gameObject: Phaser.GameObjects.GameObject, ox?: number, oy?: number, rotation?: number, radius?: number ): AddPolarCoordinateProperties.PolarCoordinateGameObject;