export default Open; declare namespace Open { /** * File chooser configuration. */ interface IConfig { /** * Accept attribute string. */ accept?: string, /** * True to allow multiple files. */ multiple?: boolean /** * Close delay in ms. */ closeDelay?: number } /** * File chooser result. */ interface IResult { /** * Selected files. */ files: File[] } } /** * Open a file chooser. * @param game - Game, scene, or game object. * @param config - File chooser configuration. * @returns Promise resolved with selection result. */ declare function Open( game: Phaser.Game | Phaser.Scene | Phaser.GameObjects.GameObject, config?: Open.IConfig ): Promise;