import EaseValueTaskBase from "../../utils/componentbase/tweentask/EaseValueTaskBase"; export default Fade; declare namespace Fade { /** * End behavior mode identifiers. */ type ModeType = 0 | 1 | 2 | 'stop' | 'destroy' | 'yoyo'; /** * Fade configuration. */ interface IConfig { /** * End behavior mode. */ mode?: ModeType, /** * Start alpha value. */ start?: number, /** * End alpha value. */ end?: number, /** * Duration in ms. */ duration?: number, /** * Delay in ms. */ delay?: number } namespace Events { /** * Complete callback. */ type CompleteCallbackType = ( /** * Target game object. */ gameObject: Phaser.GameObjects.GameObject, /** * Fade component. */ fade: Fade ) => void; } } /** * Fade task component. */ declare class Fade extends EaseValueTaskBase { /** * Create a Fade component. * @param gameObject - Target game object. * @param config - Fade configuration. */ constructor( gameObject: Phaser.GameObjects.GameObject, config?: Fade.IConfig ); /** * Set end behavior mode. * @param mode - Mode identifier. * @returns This instance. */ setMode(mode: Fade.ModeType): this; /** * Current mode value. */ mode: number; /** * Set alpha range. * @param start - Start alpha. * @param end - End alpha. * @returns This instance. */ setAlphaRange(start: number, end: number): this; /** * Start alpha value. */ alphaStart: number; /** * End alpha value. */ alphaEnd: number; }