import { EaseMove, EaseMoveTo, EaseMoveToDestroy, EaseMoveFrom, EaseMoveFromDestroy } from './easemove'; import { MoveFrom, MoveFromPromise, MoveFromDestroy, MoveFromDestroyPromise, MoveTo, MoveToPromise, MoveToDestroy, MoveToDestroyPromise, IsRunningMoveFrom, IsRunningMoveTo, IsRunningEaseMove, MoveStop } from './behaviors/easemove/EaseMoveMethods'; declare namespace EaseMovePlugin { interface EaseMoveMethodsGameObject extends Phaser.GameObjects.GameObject { moveFrom: typeof MoveFrom, moveFromPromise: typeof MoveFromPromise, moveFromDestroy: typeof MoveFromDestroy, moveFromDestroyPromise: typeof MoveFromDestroyPromise, moveTo: typeof MoveTo, moveToPromise: typeof MoveToPromise, moveToDestroy: typeof MoveToDestroy, moveToDestroyPromise: typeof MoveToDestroyPromise, isRunningMoveFrom: typeof IsRunningMoveFrom, isRunningMoveTo: typeof IsRunningMoveTo, isRunningEaseMove: typeof IsRunningEaseMove, moveStop: typeof MoveStop, } } export default class EaseMovePlugin extends Phaser.Plugins.BasePlugin { add( gameObject: Phaser.GameObjects.GameObject, config?: EaseMove.IConfig ): EaseMove; moveTo: typeof EaseMoveTo; moveFrom: typeof EaseMoveFrom; moveToDestroy: typeof EaseMoveToDestroy; moveFromDestroy: typeof EaseMoveFromDestroy; injectMethods( gameObject: Phaser.GameObjects.GameObject ): EaseMovePlugin.EaseMoveMethodsGameObject; injectMethodsToRootClass(): this; }