// import * as Phaser from 'phaser'; import Label from '../label/Label'; export default TextBox; declare namespace TextBox { interface IConfig extends Label.IConfig { text: Phaser.GameObjects.GameObject, page?: { maxLines?: number, pageBreak?: string, }, type?: { speed?: number, typeMode?: 0 | 1 | 2 | 3 | 'left-to-right' | 'right-to-left' | 'middle-to-sides' | 'sides-to-middle', setTextCallback?: (text: string, isLastChar: boolean, insertIdx: number) => string; setTextCallbackScope?: object } } } declare class TextBox extends Label { constructor( scene: Phaser.Scene, config?: TextBox.IConfig ); start(content: string, typingSpeed?: number): this; stop(showAllText?: boolean): this; pause(): this; resume(): this; isTyping: boolean; setTypeSpeed(speed: number): this; setTypingSpeed(speed: number): this; typeNextPage(): this; isLastPage: boolean; isFirstPage: boolean; pageIndex: number; pageCount: number; }