import Builders from './builders/Builders'; export default YAMLMake; declare namespace YAMLMake { type BuilderType = Builders.BuilderType; type BuildersType = { [name: string]: BuilderType } } declare function YAMLMake( scene: Phaser.Scene, data: Object | string, view?: Object | string, styles?: Object | string, customBuilders?: YAMLMake.BuildersType ): Phaser.GameObjects.GameObject;