// import * as Phaser from 'phaser'; import ToonifyPostFxPipeline from './toonifypipeline'; export default ToonifyPipelinePlugin; declare namespace ToonifyPipelinePlugin { interface IConfig { edgeThreshold?: number, hueLevels?: number, sLevels?: number, vLevels?: number, edgeColor?: number, name?: string, } } declare class ToonifyPipelinePlugin extends Phaser.Plugins.BasePlugin { add( gameObject: Phaser.GameObjects.GameObject, config?: ToonifyPipelinePlugin.IConfig ): ToonifyPostFxPipeline; remove( gameObject: Phaser.GameObjects.GameObject, name?: string ): this; get( gameObject: Phaser.GameObjects.GameObject, name?: string ): ToonifyPostFxPipeline | ToonifyPostFxPipeline[]; }