// import * as Phaser from 'phaser'; import SplitPostFxPipeline from './splitpipeline'; export default SplitPipelinePlugin; declare namespace SplitPipelinePlugin { interface IConfig { x?: number, y?: number, width?: number, height?: number, left?: number, right?: number, top?: number, bottom?: number, shiftEnable?: boolean, name?: string } } declare class SplitPipelinePlugin extends Phaser.Plugins.BasePlugin { add( gameObject: Phaser.GameObjects.GameObject, config?: SplitPipelinePlugin.IConfig ): SplitPostFxPipeline; remove( gameObject: Phaser.GameObjects.GameObject, name?: string ): this; get( gameObject: Phaser.GameObjects.GameObject, name?: string ): SplitPostFxPipeline | SplitPostFxPipeline[]; }