// import * as Phaser from 'phaser'; export default class OutlinePostFxPipeline extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline { setThickness(value: number): this; thickness: number; setOutlineColor(value: number | Phaser.Types.Display.ColorObject): this; outlineColor: Phaser.Display.Color; static setQuality(quality: number): void; static getQuality(): number; }