// import * as Phaser from 'phaser'; export default GlowFilterPostFxPipeline; declare namespace GlowFilterPostFxPipeline { interface IConfig { outerStrength?: number, innerStrength?: number, glowColor?: number, knockout?: boolean, } } declare class GlowFilterPostFxPipeline extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline { resetFromJSON(o?: GlowFilterPostFxPipeline.IConfig): this; setOuterStrength(value: number): this; outerStrength: number; setInnerStrength(value: number): this; innerStrength: number; setGlowColor(value: number | Phaser.Types.Display.ColorObject): this; glowColor: Phaser.Display.Color; setKnockout(value: boolean): this; knockout: boolean; static setQuality(quality: number): void; static getQuality(): number; static setDistance(distance: number): void; static getDistance(): number; }