export default ScaleOuter; declare class ScaleOuter { constructor( scene: Phaser.Scene ); destroy(): void; stop(): this; add( camera: Phaser.Cameras.Scene2D.BaseCamera ): this; scale(): this; readonly scrollX: number; readonly scrollY: number; readonly zoom: number; readonly innerViewport: Phaser.Geom.Rectangle; readonly outerViewport: Phaser.Geom.Rectangle; }