// import * as Phaser from 'phaser'; import FishEyePostFxPipeline from './fisheyepipeline'; export default FishEyePipelinePlugin; declare namespace FishEyePipelinePlugin { interface IConfig extends FishEyePostFxPipeline.IConfig { name?: string } } declare class FishEyePipelinePlugin extends Phaser.Plugins.BasePlugin { add( gameObject: Phaser.GameObjects.GameObject, config?: FishEyePipelinePlugin.IConfig ): FishEyePostFxPipeline; remove( gameObject: Phaser.GameObjects.GameObject, name?: string ): this; get( gameObject: Phaser.GameObjects.GameObject, name?: string ): FishEyePostFxPipeline | FishEyePostFxPipeline[]; }