import CanvasFrameManager from './canvasframemanager'; export default class CanvasFrameManagerPlugin extends Phaser.Plugins.BasePlugin { add( scene: Phaser.Scene, key: string, width?: number, height?: number, cellWidth?: number, cellHeight?: number, fillColor?: string ): CanvasFrameManager; add( scene: Phaser.Scene, config: CanvasFrameManager.IConfig ): CanvasFrameManager; }