import Board from '../board/Board'; export default function CreateTileTexture( board: Board, key: string, fillStyle: number | string | undefined, strokeStyle?: number | string | undefined, lineWidth?: number, lineJoin?: 'round' | 'bevel' | 'miter' ): void; export default function CreateTileTexture( board: Board, key: string, fillStyle: number | string | undefined, strokeStyle?: number | string | undefined, lineWidth?: number, overlapGrid?: boolean, lineJoin?: 'round' | 'bevel' | 'miter' ): void;