import EaseMove from './EaseMove'; declare function EaseMoveFrom( gameObject: Phaser.GameObjects.GameObject, duration: number, startX: number | string | undefined, startY: number | string | undefined, ease?: string, destroyMode?: boolean, easeMove?: EaseMove ): EaseMove; declare function EaseMoveFrom( gameObject: Phaser.GameObjects.GameObject, duration: number, startX: number | string | undefined, startY: number | string | undefined, ease?: string, easeMove?: EaseMove ): EaseMove; export default EaseMoveFrom;