// import * as Phaser from 'phaser'; import BarrelPostFxPipeline from './barrelpipeline'; export default BarrelPipelinePlugin; declare namespace BarrelPipelinePlugin { interface IConfig extends BarrelPostFxPipeline.IConfig { name?: string } } declare class BarrelPipelinePlugin extends Phaser.Plugins.BasePlugin { add( gameObject: Phaser.GameObjects.GameObject, config?: BarrelPipelinePlugin.IConfig ): BarrelPostFxPipeline; remove( gameObject: Phaser.GameObjects.GameObject, name?: string ): this; get( gameObject: Phaser.GameObjects.GameObject, name?: string ): BarrelPostFxPipeline | BarrelPostFxPipeline[]; }