declare function StepStart( stepLength?: number ): Phaser.GameObjects.GameObject; declare function StepStart( config?: { stepLength?: number } ): Phaser.GameObjects.GameObject; declare function StepStop(): Phaser.GameObjects.GameObject; declare const StepMethods: { startStep: typeof StepStart, stopStep: typeof StepStop, } export default StepMethods; export { StepStart, StepStop }