/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Stepped easing. * * @function Phaser.Math.Easing.Stepped.Stepped * @since 3.0.0 * * @param {number} v - The value to be tweened. * @param {number} [steps=1] - The number of steps in the ease. * * @return {number} The tweened value. */ var Stepped = function (v, steps) { if (steps === undefined) { steps = 1; } if (v <= 0) { return 0; } else if (v >= 1) { return 1; } else { return (((steps * v) | 0) + 1) * (1 / steps); } }; module.exports = Stepped;