/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ declare var RemoveTileAt: (tileX: any, tileY: any, replaceWithNull: any, recalculateFaces: any, layer: any) => any; declare var WorldToTileX: any; declare var WorldToTileY: any; /** * Removes the tile at the given world coordinates in the specified layer and updates the layer's * collision information. * * @function Phaser.Tilemaps.Components.RemoveTileAtWorldXY * @private * @since 3.0.0 * * @param {(integer|Phaser.Tilemaps.Tile)} tile - The index of this tile to set or a Tile object. * @param {number} worldX - [description] * @param {number} worldY - [description] * @param {boolean} [replaceWithNull=true] - If true, this will replace the tile at the specified * location with null instead of a Tile with an index of -1. * @param {boolean} [recalculateFaces=true] - [description] * @param {Phaser.Cameras.Scene2D.Camera} [camera=main camera] - [description] * @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to act upon. * * @return {Phaser.Tilemaps.Tile} The Tile object that was removed. */ declare var RemoveTileAtWorldXY: (worldX: any, worldY: any, replaceWithNull: any, recalculateFaces: any, camera: any, layer: any) => any;