/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ declare var SnapFloor: any; declare var SnapCeil: (value: any, gap: any, start: any) => any; /** * Returns the tiles in the given layer that are within the camera's viewport. This is used * internally. * * @function Phaser.Tilemaps.Components.CullTiles * @private * @since 3.0.0 * * @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to act upon. * @param {Phaser.Cameras.Scene2D.Camera} [camera] - The Camera to run the cull check against. * @param {array} [outputArray] - [description] * * @return {Phaser.Tilemaps.Tile[]} An array of Tile objects. */ declare var CullTiles: (layer: any, camera: any, outputArray: any) => any;