/** * @author Richard Davey * @author Pavle Goloskokovic (http://prunegames.com) * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ declare var Class: any; declare var EventEmitter: any; declare var Extend: any; declare var NOOP: any; /** * @classdesc * Class containing all the shared state and behavior of a sound object, independent of the implementation. * * @class BaseSound * @extends Phaser.Events.EventEmitter * @memberOf Phaser.Sound * @constructor * @since 3.0.0 * * @param {Phaser.Sound.BaseSoundManager} manager - Reference to the current sound manager instance. * @param {string} key - Asset key for the sound. * @param {SoundConfig} [config] - An optional config object containing default sound settings. */ declare var BaseSound: any;