/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ declare var COLLIDES: any; declare var SeperateX: (world: any, left: any, right: any, weak: any) => void; declare var SeperateY: (world: any, top: any, bottom: any, weak: any) => void; /** * Impact Physics Solver * * @function Phaser.Physics.Impact.Solver * @since 3.0.0 * * @param {Phaser.Physics.Impact.World} world - [description] * @param {Phaser.Physics.Impact.Body} bodyA - [description] * @param {Phaser.Physics.Impact.Body} bodyB - [description] */ declare var Solver: (world: any, bodyA: any, bodyB: any) => void;