/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ declare var Class: any; declare var ImpactBody: any; declare var ImpactImage: any; declare var ImpactSprite: any; /** * @classdesc * The Impact Physics Factory allows you to easily create Impact Physics enabled Game Objects. * Objects that are created by this Factory are automatically added to the physics world. * * @class Factory * @memberOf Phaser.Physics.Impact * @constructor * @since 3.0.0 * * @param {Phaser.Physics.Impact.World} world - [description] */ declare var Factory: any;