/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * [description] * * @function Phaser.Physics.Arcade.Tilemap.ProcessTileCallbacks * @since 3.0.0 * * @param {Phaser.Tilemaps.Tilemap} tile - [description] * @param {Phaser.GameObjects.Sprite} sprite - [description] * * @return {boolean} [description] */ declare var ProcessTileCallbacks: any;