/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ declare var CONST: { VERSION: string; BlendModes: any; ScaleModes: any; AUTO: number; CANVAS: number; WEBGL: number; HEADLESS: number; FOREVER: number; NONE: number; UP: number; DOWN: number; LEFT: number; RIGHT: number; }; /** * [description] * * @function Phaser.Physics.Arcade.GetOverlapX * @since 3.0.0 * * @param {Phaser.Physics.Arcade.Body} body1 - [description] * @param {Phaser.Physics.Arcade.Body} body2 - [description] * @param {boolean} overlapOnly - [description] * @param {number} bias - [description] * * @return {number} [description] */ declare var GetOverlapX: (body1: any, body2: any, overlapOnly: any, bias: any) => number;