/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ declare var CONST: { VERSION: string; BlendModes: any; ScaleModes: any; AUTO: number; CANVAS: number; WEBGL: number; HEADLESS: number; FOREVER: number; NONE: number; UP: number; DOWN: number; LEFT: number; RIGHT: number; }; declare var Extend: any; /** * @namespace Phaser */ declare var Phaser: { Actions: any; Animation: any; Cache: any; Cameras: any; Class: any; Create: any; Curves: any; Data: any; Display: any; DOM: any; Events: any; Game: any; GameObjects: any; Geom: any; Input: any; Loader: any; Math: any; Physics: { Arcade: any; }; Plugins: any; Scene: any; Scenes: any; Sound: any; Structs: any; Textures: any; Tilemaps: any; Time: any; Tweens: any; Utils: any; };