/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ declare var Class: any; declare var FileTypesManager: { install: (loader: any) => void; register: (key: any, factoryFunction: any) => void; destroy: () => void; }; declare var ImageFile: any; /** * @typedef {object} Phaser.Loader.FileTypes.SpriteSheetFileConfig * * @property {string} key - The key of the file. Must be unique within both the Loader and the Texture Manager. * @property {string} [url] - The absolute or relative URL to load the file from. * @property {string} [extension='png'] - The default file extension to use if no url is provided. * @property {string} [normalMap] - The filename of an associated normal map. It uses the same path and url to load as the image. * @property {Phaser.Loader.FileTypes.ImageFrameConfig} [frameConfig] - The frame configuration object. * @property {XHRSettingsObject} [xhrSettings] - Extra XHR Settings specifically for this file. */ /** * @classdesc * A single Sprite Sheet Image File suitable for loading by the Loader. * * These are created when you use the Phaser.Loader.LoaderPlugin#spritesheet method and are not typically created directly. * * For documentation about what all the arguments and configuration options mean please see Phaser.Loader.LoaderPlugin#spritesheet. * * @class SpriteSheetFile * @extends Phaser.Loader.File * @memberOf Phaser.Loader.FileTypes * @constructor * @since 3.0.0 * * @param {Phaser.Loader.LoaderPlugin} loader - A reference to the Loader that is responsible for this file. * @param {(string|Phaser.Loader.FileTypes.SpriteSheetFileConfig)} key - The key to use for this file, or a file configuration object. * @param {string|string[]} [url] - The absolute or relative URL to load this file from. If undefined or `null` it will be set to `.png`, i.e. if `key` was "alien" then the URL will be "alien.png". * @param {Phaser.Loader.FileTypes.ImageFrameConfig} [frameConfig] - The frame configuration object. * @param {XHRSettingsObject} [xhrSettings] - Extra XHR Settings specifically for this file. */ declare var SpriteSheetFile: any;