/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ declare var Class: any; declare var CONST: { VERSION: string; BlendModes: any; /** * @typedef {object} Phaser.Loader.FileTypes.PluginFileConfig * * @property {string} key - The key of the file. Must be unique within the Loader. * @property {string} [url] - The absolute or relative URL to load the file from. * @property {string} [extension='js'] - The default file extension to use if no url is provided. * @property {boolean} [start=false] - Automatically start the plugin after loading? * @property {string} [mapping] - If this plugin is to be injected into the Scene, this is the property key used. * @property {XHRSettingsObject} [xhrSettings] - Extra XHR Settings specifically for this file. */ /** * @classdesc * A single Plugin Script File suitable for loading by the Loader. * * These are created when you use the Phaser.Loader.LoaderPlugin#plugin method and are not typically created directly. * * For documentation about what all the arguments and configuration options mean please see Phaser.Loader.LoaderPlugin#plugin. * * @class PluginFile * @extends Phaser.Loader.File * @memberOf Phaser.Loader.FileTypes * @constructor * @since 3.0.0 * * @param {Phaser.Loader.LoaderPlugin} loader - A reference to the Loader that is responsible for this file. * @param {(string|Phaser.Loader.FileTypes.PluginFileConfig)} key - The key to use for this file, or a file configuration object. * @param {string} [url] - The absolute or relative URL to load this file from. If undefined or `null` it will be set to `.js`, i.e. if `key` was "alien" then the URL will be "alien.js". * @param {boolean} [start=false] - Automatically start the plugin after loading? * @param {string} [mapping] - If this plugin is to be injected into the Scene, this is the property key used. * @param {XHRSettingsObject} [xhrSettings] - Extra XHR Settings specifically for this file. */ ScaleModes: any; AUTO: number; CANVAS: number; WEBGL: number; HEADLESS: number; FOREVER: number; NONE: number; UP: number; DOWN: number; LEFT: number; RIGHT: number; }; declare var File: { new (parts: (string | ArrayBuffer | Blob | ArrayBufferView)[], filename: string, properties?: FilePropertyBag): File; prototype: File; }; declare var FileTypesManager: { install: (loader: any) => void; register: (key: any, factoryFunction: any) => void; destroy: () => void; }; declare var GetFastValue: any; declare var IsPlainObject: any; /** * @typedef {object} Phaser.Loader.FileTypes.PluginFileConfig * * @property {string} key - The key of the file. Must be unique within the Loader. * @property {string} [url] - The absolute or relative URL to load the file from. * @property {string} [extension='js'] - The default file extension to use if no url is provided. * @property {boolean} [start=false] - Automatically start the plugin after loading? * @property {string} [mapping] - If this plugin is to be injected into the Scene, this is the property key used. * @property {XHRSettingsObject} [xhrSettings] - Extra XHR Settings specifically for this file. */ /** * @classdesc * A single Plugin Script File suitable for loading by the Loader. * * These are created when you use the Phaser.Loader.LoaderPlugin#plugin method and are not typically created directly. * * For documentation about what all the arguments and configuration options mean please see Phaser.Loader.LoaderPlugin#plugin. * * @class PluginFile * @extends Phaser.Loader.File * @memberOf Phaser.Loader.FileTypes * @constructor * @since 3.0.0 * * @param {Phaser.Loader.LoaderPlugin} loader - A reference to the Loader that is responsible for this file. * @param {(string|Phaser.Loader.FileTypes.PluginFileConfig)} key - The key to use for this file, or a file configuration object. * @param {string} [url] - The absolute or relative URL to load this file from. If undefined or `null` it will be set to `.js`, i.e. if `key` was "alien" then the URL will be "alien.js". * @param {boolean} [start=false] - Automatically start the plugin after loading? * @param {string} [mapping] - If this plugin is to be injected into the Scene, this is the property key used. * @param {XHRSettingsObject} [xhrSettings] - Extra XHR Settings specifically for this file. */ declare var PluginFile: any;