/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ declare var Class: any; declare var CONST: { VERSION: string; BlendModes: any; /** * @typedef {object} Phaser.Loader.FileTypes.HTMLFileConfig * * @property {string} key - The key of the file. Must be unique within both the Loader and the Texture Manager. * @property {string} [url] - The absolute or relative URL to load the file from. * @property {string} [extension='html'] - The default file extension to use if no url is provided. * @property {XHRSettingsObject} [xhrSettings] - Extra XHR Settings specifically for this file. * @property {integer} [width=512] - The width of the texture the HTML will be rendered to. * @property {integer} [height=512] - The height of the texture the HTML will be rendered to. */ /** * @classdesc * A single HTML File suitable for loading by the Loader. * * These are created when you use the Phaser.Loader.LoaderPlugin#html method and are not typically created directly. * * For documentation about what all the arguments and configuration options mean please see Phaser.Loader.LoaderPlugin#html. * * @class HTMLFile * @extends Phaser.Loader.File * @memberOf Phaser.Loader.FileTypes * @constructor * @since 3.0.0 * * @param {Phaser.Loader.LoaderPlugin} loader - A reference to the Loader that is responsible for this file. * @param {(string|Phaser.Loader.FileTypes.HTMLFileConfig)} key - The key to use for this file, or a file configuration object. * @param {string} [url] - The absolute or relative URL to load this file from. If undefined or `null` it will be set to `.png`, i.e. if `key` was "alien" then the URL will be "alien.png". * @param {integer} [width] - The width of the texture the HTML will be rendered to. * @param {integer} [height] - The height of the texture the HTML will be rendered to. * @param {XHRSettingsObject} [xhrSettings] - Extra XHR Settings specifically for this file. */ ScaleModes: any; AUTO: number; CANVAS: number; WEBGL: number; HEADLESS: number; FOREVER: number; NONE: number; UP: number; DOWN: number; LEFT: number; RIGHT: number; }; declare var File: { new (parts: (string | ArrayBuffer | Blob | ArrayBufferView)[], filename: string, properties?: FilePropertyBag): File; prototype: File; }; declare var FileTypesManager: { install: (loader: any) => void; register: (key: any, factoryFunction: any) => void; destroy: () => void; }; declare var GetFastValue: any; declare var IsPlainObject: any; /** * @typedef {object} Phaser.Loader.FileTypes.HTMLFileConfig * * @property {string} key - The key of the file. Must be unique within both the Loader and the Texture Manager. * @property {string} [url] - The absolute or relative URL to load the file from. * @property {string} [extension='html'] - The default file extension to use if no url is provided. * @property {XHRSettingsObject} [xhrSettings] - Extra XHR Settings specifically for this file. * @property {integer} [width=512] - The width of the texture the HTML will be rendered to. * @property {integer} [height=512] - The height of the texture the HTML will be rendered to. */ /** * @classdesc * A single HTML File suitable for loading by the Loader. * * These are created when you use the Phaser.Loader.LoaderPlugin#html method and are not typically created directly. * * For documentation about what all the arguments and configuration options mean please see Phaser.Loader.LoaderPlugin#html. * * @class HTMLFile * @extends Phaser.Loader.File * @memberOf Phaser.Loader.FileTypes * @constructor * @since 3.0.0 * * @param {Phaser.Loader.LoaderPlugin} loader - A reference to the Loader that is responsible for this file. * @param {(string|Phaser.Loader.FileTypes.HTMLFileConfig)} key - The key to use for this file, or a file configuration object. * @param {string} [url] - The absolute or relative URL to load this file from. If undefined or `null` it will be set to `.png`, i.e. if `key` was "alien" then the URL will be "alien.png". * @param {integer} [width] - The width of the texture the HTML will be rendered to. * @param {integer} [height] - The height of the texture the HTML will be rendered to. * @param {XHRSettingsObject} [xhrSettings] - Extra XHR Settings specifically for this file. */ declare var HTMLFile: any;