/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ declare var Class: any; /** * @classdesc * Contains information about a specific button on a Gamepad. * Button objects are created automatically by the Gamepad as they are needed. * * @class Button * @memberOf Phaser.Input.Gamepad * @constructor * @since 3.0.0 * * @param {Phaser.Input.Gamepad.Gamepad} pad - A reference to the Gamepad that this Button belongs to. * @param {integer} index - The index of this Button. */ declare var Button: any;