/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ declare var Class: any; declare var PluginCache: any; /** * @classdesc * The Update List plugin. * * Update Lists belong to a Scene and maintain the list Game Objects to be updated every frame. * * Some or all of these Game Objects may also be part of the Scene's [Display List]{@link Phaser.GameObjects.DisplayList}, for Rendering. * * @class UpdateList * @memberOf Phaser.GameObjects * @constructor * @since 3.0.0 * * @param {Phaser.Scene} scene - The Scene that the Update List belongs to. */ declare var UpdateList: any;