/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ declare var OS: any; /** * @callback ContentLoadedCallback */ /** * Inspects the readyState of the document. If the document is already complete then it invokes the given callback. * If not complete it sets up several event listeners such as `deviceready`, and once those fire, it invokes the callback. * Called automatically by the Phaser.Game instance. Should not usually be accessed directly. * * @function Phaser.DOM.DOMContentLoaded * @since 3.0.0 * * @param {ContentLoadedCallback} callback - The callback to be invoked when the device is ready and the DOM content is loaded. */ declare var DOMContentLoaded: any;