/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ declare var MarchingAnts: any; declare var RotateLeft: any; declare var RotateRight: any; /** * [description] * * @function Phaser.Actions.PlaceOnRectangle * @since 3.0.0 * * @generic {Phaser.GameObjects.GameObject[]} G - [items,$return] * * @param {(array|Phaser.GameObjects.GameObject[])} items - An array of Game Objects. The contents of this array are updated by this Action. * @param {Phaser.Geom.Rectangle} rect - [description] * @param {integer} [shift=1] - [description] * * @return {(array|Phaser.GameObjects.GameObject[])} The array of Game Objects that was passed to this Action. */ declare var PlaceOnRectangle: (items: any, rect: any, shift: any) => any;