import { Point } from "./common-types"; import Line from "./math/line"; import Vector2 from "./math/vector-2"; /** * Calculate the distance squared between two points. This is an optimization to a square root when * you just need to compare relative distances without needing to know the specific distance. * @param a * @param b */ export declare function distanceSquared(a: Point, b: Point): number; /** * Project a point onto a line segment. * JS Source: http://stackoverflow.com/questions/849211/shortest-distance-between-a-point-and-a-line-segment * @param point * @param line */ export declare function projectPointToEdge(point: Point, line: Line): Vector2; /** * Twice the area of the triangle formed by a, b and c. */ export declare function triarea2(a: Point, b: Point, c: Point): number; /** * Clamp the given value between min and max. */ export declare function clamp(value: number, min: number, max: number): number; /** * Check if two values are within a small margin of one another. */ export declare function almostEqual(value1: number, value2: number, errorMargin?: number): boolean; /** * Find the smallest angle difference between two angles * https://gist.github.com/Aaronduino/4068b058f8dbc34b4d3a9eedc8b2cbe0 */ export declare function angleDifference(x: number, y: number): number; /** * Check if two lines are collinear (within a small error margin). */ export declare function areCollinear(line1: Line, line2: Line, errorMargin?: number): boolean; export declare function isTruthy(input: InputType): boolean; //# sourceMappingURL=utils.d.ts.map