export declare type TileWalkableTest = (tile: TileType, x: number, y: number) => boolean; export declare class GridMap { readonly width: number; readonly height: number; readonly tileWidth: number; readonly tileHeight: number; private map; private isWalkableTest; constructor(map: TileType[][], isWalkable: TileWalkableTest, tileWidth: number, tileHeight: number); forEach(fn: (x: number, y: number, tile: TileType) => void): void; isInGrid(x: number, y: number): boolean; isWalkable(x: number, y: number): boolean; isBlocked(x: number, y: number): boolean; isBlockedAtWorld(worldX: number, worldY: number): boolean; getGridX(worldX: number): number; getGridY(worldY: number): number; getGridXY(worldX: number, worldY: number): { x: number; y: number; }; getWorldX(gridX: number): number; getWorldY(gridY: number): number; getWorldXY(gridX: number, gridY: number): { x: number; y: number; }; } //# sourceMappingURL=grid-map.d.ts.map