export declare enum ItemType { FOOD = "food", TOY = "toy", CLEANING = "cleaning", MEDICINE = "medicine" } export declare enum ItemRarity { COMMON = "common", RARE = "rare", EPIC = "epic", LEGENDARY = "legendary" } export interface ItemEffect { hunger?: number; happiness?: number; health?: number; cleanliness?: number; energy?: number; } export interface ItemDefinition { id: string; name: string; type: ItemType; rarity: ItemRarity; description: string; emoji: string; effect: ItemEffect; xpReward: number; price?: number; } export interface InventoryItem { itemId: string; quantity: number; } export declare const ITEMS: Record; export declare const getItem: (itemId: string) => ItemDefinition | undefined; export declare const getItemsByType: (type: ItemType) => ItemDefinition[]; export declare const getStartingInventory: () => InventoryItem[]; export declare const getRarityColor: (rarity: ItemRarity) => string; export declare const getRarityIcon: (rarity: ItemRarity) => string; //# sourceMappingURL=items.d.ts.map